Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.
MAR-9 Auto
MAR-9 Auto has its own numbers. It blocks the Trigger slot and 1 attachment.
ClassMarksman rifleFull auto, semi-auto
Fire rate606RPMFaster than all 3 standard marksman rifles
Magazine20roundsBigger than 2 of 3 standard marksman rifles, level with 1
Bullet speed670m/sFaster than 1 of 3 standard marksman rifles, level with 1
TestedNovember 1, 2026
Build
Pick a build, then change any slot.
- HANBIT AGRS-1 PRO
- FSS TAC90 GRIP
- LM SCOUT VX-9
- EXP UNDERTOW GEN. 2
- 7.62 NATO HIGH VELOCITY
- HANBIT AGRS-1 PRO
- SZ GEN.6 PEQ
- LM SCOUT VX-9
- FSS TAC90 GRIP
- 7.62 NATO HIGH VELOCITY
- EXP UNDERTOW GEN. 2
- BRUEN REAPER-X
- SZ GEN.6 PEQ
- BRUEN MIRELOCK 565
- HANBIT AGRS-1 PRO
- FSS TAC90 GRIP
- SCHLAGER PLM-S9
- BRUEN MIRELOCK 565
- SZ GEN.6 PEQ
- 7.62 NATO HIGH VELOCITY
Gunsmith
Attachments0 of 5Barrel
3 options- BRUEN IRONHIDE 76
- BRUEN REAPER-X
- LM CLASS 6 HBL
Your numbers
Kill time at 15 m297ms4 chest shots
Sprint to fire249msNo attachments
ADS time330msNo attachments
ADS move2.10m/sNo attachments
Damage and stats
Your build, at the distance in the header.
Damage
A hit at 15 m
Headx1.339 a hit. 3 shots, 198 ms
Neck and chestx1.133 a hit. 4 shots, 297 ms
Stomach, arms and legsx130 a hit. 4 shots, 297 ms
Brighter: more damage a hitHatched: less than a body hit
| Distance | Head | Chest | Limbs | Shots (chest) | Kill time | All heads |
|---|---|---|---|---|---|---|
| 0-25 m | 39 | 33 | 30 | 4 | 297 | 198 |
| 25-41 m | 31.2 | 26.4 | 24 | 4 | 297 | 297 |
| 41 m+ | 27.3 | 23.1 | 21 | 5 | 396 | 297 |
100 health. Head x1.3, chest x1.1, limbs x1. Kill time includes pre-fire delay.
Stat sheet
| Stat | No attachments | Your build | Change |
|---|---|---|---|
| Movement | |||
| Move speed | 4.41 | 4.41 | same |
| ADS move speed | 2.10 | 2.10 | same |
| Sprint speed | 5.93 | 5.93 | same |
| Tac sprint speed | 6.95 | 6.95 | same |
| Aim and recoil (lower is better) | |||
| Vertical recoil control | 50.6 | 50.6 | same |
| Horizontal recoil control | 22.8 | 22.8 | same |
| Vertical gun kick | 35.0 | 35.0 | same |
| Idle sway | 0.79 | 0.79 | same |
| Flinch received | 0.42 | 0.42 | same |
| Handling | |||
| ADS time | 330 | 330 | same |
| Sprint to fire | 249 | 249 | same |
| Reload | 2,933 | 2,933 | same |