Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.
Type 73
ClassLMGFull auto
Fire rate821RPMFastest of 3 LMGs
Magazine60rounds2nd biggest of 3 LMGs
Bullet speed690m/sSlowest of 3 LMGs
TestedNovember 1, 2026
Build
Pick a build, then change any slot.
- EXP R3000-V
- FTAC RZRO STOCK
- ASSAULT-L9 WOOD GRIP
- 7.62X54MMR HIGH VELOCITY
- SA SENTINEL 30.4"
- SA SENTINEL 30.4"
- EXP R3000-V
- ASSAULT-L5 GRIP
- 7.62X54MMR HIGH VELOCITY
- BRUEN RENEGADE GRIP
- HAEBANG ET-9D 772MM
- GAUGE-12 MONO
- FTAC RZRO STOCK
- ASSAULT-L9 WOOD GRIP
- BRUEN RENEGADE GRIP
- FTAC RZRO STOCK
- EXP ZBR-904
- USENKO 308-1L
- 7.62X54MMR HIGH VELOCITY
- BRUEN RENEGADE GRIP
Gunsmith
Attachments0 of 5Barrel
4 options- HAEBANG ET-9D 772MM
- RSS-40F 12"
- SA FIRERUSH 23.8"
- SA SENTINEL 30.4"
Your numbers
Kill time at 15 m349ms5 chest shots
Sprint to fire245msNo attachments
ADS time460msNo attachments
ADS move1.81m/sNo attachments
Damage and stats
Your build, at the distance in the header.
Damage
A hit at 15 m
Headx1.2327.1 a hit. 4 shots, 276 ms
Neck and chestx1.124.2 a hit. 5 shots, 349 ms
Stomach, arms and legsx122 a hit. 5 shots, 349 ms
Brighter: more damage a hitHatched: less than a body hit
| Distance | Head | Chest | Limbs | Shots (chest) | Kill time | All heads |
|---|---|---|---|---|---|---|
| 0-25 m | 27.1 | 24.2 | 22 | 5 | 349 | 276 |
| 25-47 m | 25.8 | 23.1 | 21 | 5 | 349 | 276 |
| 47 m+ | 23.4 | 20.9 | 19 | 5 | 349 | 349 |
100 health. Head x1.23, chest x1.1, limbs x1. Kill time includes pre-fire delay.
Stat sheet
| Stat | No attachments | Your build | Change |
|---|---|---|---|
| Movement | |||
| Move speed | 4.33 | 4.33 | same |
| ADS move speed | 1.81 | 1.81 | same |
| Sprint speed | 5.71 | 5.71 | same |
| Tac sprint speed | 6.55 | 6.55 | same |
| Aim and recoil (lower is better) | |||
| Vertical recoil control | 42.1 | 42.1 | same |
| Horizontal recoil control | 10.5 | 10.5 | same |
| Vertical gun kick | 18.0 | 18.0 | same |
| Idle sway | 0.54 | 0.54 | same |
| Flinch received | 0.23 | 0.23 | same |
| Handling | |||
| ADS time | 460 | 460 | same |
| Sprint to fire | 245 | 245 | same |
| Reload | 6,767 | 6,767 | same |