Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.
Hyeon Hyperburst
Hyeon Hyperburst has its own numbers.
ClassAssault rifleFull auto, semi-auto
Fire rate462RPMFaster than 2 of 8 standard ARs
Magazine30roundsBigger than 3 of 8 standard ARs, level with 5
Bullet speed775m/sFaster than 7 of 8 standard ARs, level with 1
TestedNovember 1, 2026
Build
Pick a build, then change any slot.
- MUGI SEUNGRI-OP 609MM
- X-VECTOR 799 GRIP
- ZLR REVERB90
- HYEON STOCKPAD TAC
- 6.8X43MM HIGH VELOCITY
- MUGI INGOEM 559MM
- ZLR REVERB90
- FSS FIRELINE GRIP
- SZ GEN.6 PEQ
- HYN-MEIPEUL
- X-VECTOR 799 GRIP
- SZ GEN.6 PEQ
- HYEON STOCKPAD TAC
- MUGI HWANDO-Z3 521MM
- FTAC DOMINION
- MUGI SEUNGRI-OP 609MM
- FSS IS300
- SZ GEN.6 PEQ
- FSS TAC90 GRIP
- MUGI BAL-202 STOCK
Gunsmith
Attachments0 of 5Barrel
4 options- MUGI HWANDO-Z3 521MM
- MUGI INGOEM 559MM
- MUGI NULLIFIER 482MM
- MUGI SEUNGRI-OP 609MM
Your numbers
Kill time at 15 m260ms3 chest shots
Sprint to fire210msNo attachments
ADS time275msNo attachments
ADS move2.36m/sNo attachments
Damage and stats
Your build, at the distance in the header.
Damage
A hit at 15 m
Headx1.344.2 a hit. 3 shots, 260 ms
Neck and chestx1.137.4 a hit. 3 shots, 260 ms
Stomach, arms and legsx134 a hit. 3 shots, 260 ms
Brighter: more damage a hitHatched: less than a body hit
| Distance | Head | Chest | Limbs | Shots (chest) | Kill time | All heads |
|---|---|---|---|---|---|---|
| 0-31 m | 44.2 | 37.4 | 34 | 3 | 260 | 260 |
| 31 m+ | 39 | 33 | 30 | 4 | 390 | 260 |
100 health. Head x1.3, chest x1.1, limbs x1. Kill time includes pre-fire delay.
Stat sheet
| Stat | No attachments | Your build | Change |
|---|---|---|---|
| Movement | |||
| Move speed | 4.58 | 4.58 | same |
| ADS move speed | 2.36 | 2.36 | same |
| Sprint speed | 6.07 | 6.07 | same |
| Tac sprint speed | 7.11 | 7.11 | same |
| Aim and recoil (lower is better) | |||
| Vertical recoil control | 37.0 | 37.0 | same |
| Horizontal recoil control | 20.9 | 20.9 | same |
| Vertical gun kick | 13.0 | 13.0 | same |
| Idle sway | 0.40 | 0.40 | same |
| Flinch received | 0.18 | 0.18 | same |
| Handling | |||
| ADS time | 275 | 275 | same |
| Sprint to fire | 210 | 210 | same |
| Reload | 3,400 | 3,400 | same |