Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.
VEL 46 Snap
VEL 46 Snap has its own numbers. It blocks the Stock slot.
ClassSMGFull auto
Fire rate952RPMFaster than 3 of 5 standard SMGs, level with 1
Magazine40roundsBigger than 2 of 5 standard SMGs, level with 2
Bullet speed565m/sFaster than 4 of 5 standard SMGs, level with 1
TestedNovember 1, 2026
Build
Pick a build, then change any slot.
- FSS CRACKDOWN
- 30 ROUND MAG
- FSS TAC90 GRIP
- 4.6X30MM HIGH VELOCITY
- LM COMBAT GRIP
- RV-B V2 BARREL
- V46 VERT-TAC
- 30 ROUND MAG
- HAEBANG ORC70
- LM COMBAT GRIP
- FSS CRACKDOWN
- 30 ROUND MAG
- FSS TAC90 GRIP
- 4.6X30MM HIGH VELOCITY
Gunsmith
Attachments0 of 5Barrel
3 options- RV-B V2 BARREL
- VB-46 SERIES 11
- XRK TANGO 380 BARREL
Your numbers
Kill time at 15 m315ms6 chest shots
Sprint to fire54msNo attachments
ADS time192msNo attachments
ADS move3.48m/sNo attachments
Damage and stats
Your build, at the distance in the header.
Damage
A hit at 15 m
Headx1.322.1 a hit. 5 shots, 252 ms
Neck, chest, stomach and armsx117 a hit. 6 shots, 315 ms
Legsx0.9516.2 a hit. 7 shots, 378 ms
Brighter: more damage a hitHatched: less than a body hit
| Distance | Head | Chest | Limbs | Shots (chest) | Kill time | All heads |
|---|---|---|---|---|---|---|
| 0-10 m | 26 | 20 | 19 | 5 | 252 | 189 |
| 10-17 m | 22.1 | 17 | 16.2 | 6 | 315 | 252 |
| 17-25 m | 19.5 | 15 | 14.2 | 7 | 378 | 315 |
| 25 m+ | 16.9 | 13 | 12.4 | 8 | 441 | 315 |
100 health. Head x1.3, chest x1, limbs x0.95. Kill time includes pre-fire delay.
Stat sheet
| Stat | No attachments | Your build | Change |
|---|---|---|---|
| Movement | |||
| Move speed | 4.98 | 4.98 | same |
| ADS move speed | 3.48 | 3.48 | same |
| Sprint speed | 6.38 | 6.38 | same |
| Tac sprint speed | 7.59 | 7.59 | same |
| Aim and recoil (lower is better) | |||
| Vertical recoil control | 51.5 | 51.5 | same |
| Horizontal recoil control | 16.3 | 16.3 | same |
| Vertical gun kick | 67.8 | 67.8 | same |
| Idle sway | 0.59 | 0.59 | same |
| Flinch received | 0.24 | 0.24 | same |
| Handling | |||
| ADS time | 192 | 192 | same |
| Sprint to fire | 54 | 54 | same |
| Reload | 2,633 | 2,633 | same |