Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.
X-58 Void
X-58 Void has its own numbers. It blocks the Ammunition and Barrel slots.
ClassSMGFull auto, semi-auto
Fire rate714RPMFaster than 1 of 5 standard SMGs
Magazine40roundsBigger than 2 of 5 standard SMGs, level with 2
Bullet speed285m/sSlower than all 5 standard SMGs
TestedNovember 1, 2026
Build
Pick a build, then change any slot.
- MUGI HUL-73.M STOCK
- FSS TAC90 GRIP
- MUGI-X WRAP
- MUGI HUL-73.M STOCK
- MIRE-50 TAC GRIP
- BOK-980
Gunsmith
Attachments0 of 5Underbarrel
4 options- FSS FIRELINE GRIP
- FSS TAC90 GRIP
- GW DOMI-9
- MIRE-50 TAC GRIP
Your numbers
Kill time at 15 m420ms6 chest shots
Sprint to fire110msNo attachments
ADS time255msNo attachments
ADS move3.26m/sNo attachments
Damage and stats
Your build, at the distance in the header.
Damage
A hit at 15 m
Headx1.324.7 a hit. 5 shots, 336 ms
Neck, chest, stomach and armsx119 a hit. 6 shots, 420 ms
Legsx0.9217.5 a hit. 6 shots, 420 ms
Brighter: more damage a hitHatched: less than a body hit
| Distance | Head | Chest | Limbs | Shots (chest) | Kill time | All heads |
|---|---|---|---|---|---|---|
| 0-12 m | 29.9 | 23 | 21.2 | 5 | 336 | 252 |
| 12-21 m | 24.7 | 19 | 17.5 | 6 | 420 | 336 |
| 21-29 m | 20.8 | 16 | 14.7 | 7 | 504 | 336 |
| 29 m+ | 18.2 | 14 | 12.9 | 8 | 588 | 420 |
100 health. Head x1.3, chest x1, limbs x0.92. Kill time includes pre-fire delay.
Stat sheet
| Stat | No attachments | Your build | Change |
|---|---|---|---|
| Movement | |||
| Move speed | 4.74 | 4.74 | same |
| ADS move speed | 3.26 | 3.26 | same |
| Sprint speed | 6.27 | 6.27 | same |
| Tac sprint speed | 7.31 | 7.31 | same |
| Aim and recoil (lower is better) | |||
| Vertical recoil control | 49.1 | 49.1 | same |
| Horizontal recoil control | 5.4 | 5.4 | same |
| Vertical gun kick | 30.7 | 30.7 | same |
| Idle sway | 0.54 | 0.54 | same |
| Flinch received | 0.22 | 0.22 | same |
| Handling | |||
| ADS time | 255 | 255 | same |
| Sprint to fire | 110 | 110 | same |
| Reload | 2,767 | 2,767 | same |