Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.
Warlord
ClassShotgunBurst
Fire rate106RPMSlowest of 2 shotguns
Magazine14roundsBiggest of 2 shotguns
Bullet speed325m/sSlowest of 2 shotguns
TestedNovember 1, 2026
Build
Pick a build, then change any slot.
- MIRE-50 TAC GRIP
- MUGI CHUJEOK-800
- MUGI D40 STOCK
- DV3-SINSOK GRIP
- GW SLASHTOP-LB V6
- MIRE-50 TAC GRIP
- WX-600 CHOKE
- NK RETRIBUTION-X BARREL
- SIMPAN-7 GRIP
- MUGI D40 STOCK
- 12G SLUG ROUNDS
- MUGI CHUJEOK-800
- MUGI D40 STOCK
- DV3-SINSOK GRIP
- SA ONE TAP V.3
Gunsmith
Attachments0 of 5Barrel
3 options- MUGI CHUJEOK-800
- NK GANGTA-12G
- NK RETRIBUTION-X BARREL
Your numbers
Kill time at 15 mTesting14.4 per pellet
Sprint to fire210msNo attachments
ADS time340msNo attachments
ADS move2.93m/sNo attachments
Damage and stats
Your build, at the distance in the header.
Damage
A hit at 15 m
Head, neck and chestx1.0314.4 a pellet. 7 pellets to kill, testing
Stomachx1.0214.3 a pellet. 8 pellets to kill, testing
Arms and legsx114 a pellet. 8 pellets to kill, testing
Brighter: more damage a hitHatched: less than a body hit
| Distance | Head | Chest | Limbs | Pellets to kill (chest) | Kill time | All heads |
|---|---|---|---|---|---|---|
| 0-3 m | 72.1 | 72.1 | 70 | 2 | Testing | Testing |
| 3-4 m | 35 | 35 | 34 | 3 | Testing | Testing |
| 4-7 m | 25.8 | 25.8 | 25 | 4 | Testing | Testing |
| 7-10 m | 18.5 | 18.5 | 18 | 6 | Testing | Testing |
| 10-25 m | Pellets stop doing damage somewhere between 10 and 25 m. | |||||
| 25 m+ | No damage | |||||
100 health. Head x1.03, chest x1.03, limbs x1. Damage is per pellet. Kill time includes pre-fire delay.
Damage is per pellet. The Warlord fires at least 6 pellets a shell; the exact count is still being tested, so it has no kill time yet. Pellets stop doing damage somewhere between 10 and 25 m. Slug ammo fires one projectile.
Stat sheet
| Stat | No attachments | Your build | Change |
|---|---|---|---|
| Movement | |||
| Move speed | 4.55 | 4.55 | same |
| ADS move speed | 2.93 | 2.93 | same |
| Sprint speed | 6.11 | 6.11 | same |
| Tac sprint speed | 7.09 | 7.09 | same |
| Aim and recoil (lower is better) | |||
| Vertical recoil control | 79.9 | 79.9 | same |
| Horizontal recoil control | 29.1 | 29.1 | same |
| Vertical gun kick | 35.1 | 35.1 | same |
| Idle sway | 0.54 | 0.54 | same |
| Flinch received | 0.31 | 0.31 | same |
| Handling | |||
| ADS time | 340 | 340 | same |
| Sprint to fire | 210 | 210 | same |
| Reload | 20,796 | 20,796 | same |