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Modern Warfare 4Switch game
Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.

Warlord

ClassShotgunBurst
Fire rate106RPMSlowest of 2 shotguns
Magazine14roundsBiggest of 2 shotguns
Bullet speed325m/sSlowest of 2 shotguns
TestedNovember 1, 2026

Build

Pick a build, then change any slot.

  • MIRE-50 TAC GRIP
  • MUGI CHUJEOK-800
  • MUGI D40 STOCK
  • DV3-SINSOK GRIP
  • GW SLASHTOP-LB V6
  • MIRE-50 TAC GRIP
  • WX-600 CHOKE
  • NK RETRIBUTION-X BARREL
  • SIMPAN-7 GRIP
  • MUGI D40 STOCK
  • 12G SLUG ROUNDS
  • MUGI CHUJEOK-800
  • MUGI D40 STOCK
  • DV3-SINSOK GRIP
  • SA ONE TAP V.3

Gunsmith

Attachments0 of 5

Barrel

3 options
  • MUGI CHUJEOK-800
  • NK GANGTA-12G
  • NK RETRIBUTION-X BARREL

Your numbers

Kill time at 15 mTesting14.4 per pellet
Sprint to fire210msNo attachments
ADS time340msNo attachments
ADS move2.93m/sNo attachments
Damage70
Range17
Accuracy25
Mobility59
Handling30

Damage and stats

Your build, at the distance in the header.

Damage

A hit at 15 m
Head, neck and chestx1.0314.4 a pellet. 7 pellets to kill, testing
Stomachx1.0214.3 a pellet. 8 pellets to kill, testing
Arms and legsx114 a pellet. 8 pellets to kill, testing

Brighter: more damage a hitHatched: less than a body hit

DistanceHeadChestLimbsPellets to kill (chest)Kill timeAll heads
0-3 m72.172.1702TestingTesting
3-4 m3535343TestingTesting
4-7 m25.825.8254TestingTesting
7-10 m18.518.5186TestingTesting
10-25 mPellets stop doing damage somewhere between 10 and 25 m.
25 m+No damage

100 health. Head x1.03, chest x1.03, limbs x1. Damage is per pellet. Kill time includes pre-fire delay.

Damage is per pellet. The Warlord fires at least 6 pellets a shell; the exact count is still being tested, so it has no kill time yet. Pellets stop doing damage somewhere between 10 and 25 m. Slug ammo fires one projectile.

Stat sheet

StatNo attachmentsYour buildChange
Movement
Move speed4.554.55same
ADS move speed2.932.93same
Sprint speed6.116.11same
Tac sprint speed7.097.09same
Aim and recoil (lower is better)
Vertical recoil control79.979.9same
Horizontal recoil control29.129.1same
Vertical gun kick35.135.1same
Idle sway0.540.54same
Flinch received0.310.31same
Handling
ADS time340340same
Sprint to fire210210same
Reload20,79620,796same