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Modern Warfare 4Switch game
Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.

MW4 Shotgun kill time chart

How fast each shotgun kills at every distance.

Shotgun damage is per pellet, and a shotgun line is the kill time with every pellet hitting; one whose pellet count is still being tested has no line yet. Slug ammo fires one projectile. Rezi 12: Pellets stop doing damage somewhere between 16 and 25 m. Warlord: Pellets stop doing damage somewhere between 10 and 25 m.

Pellet damage by distance

GunChest damage per pelletRPMPre-fire ms
Rezi 120-3 m: 100 per pellet 3-4 m: 34 per pellet 4-6 m: 25 per pellet 6-9 m: 20 per pellet 9 m+: 14 per pellet1500
Apex: Rezi 12 Enforcer0-3 m: 100 per pellet 3-5 m: 34 per pellet 5-7 m: 25 per pellet 7 m+: 19 per pellet750
Warlord0-3 m: 72.1 per pellet 3-4 m: 35 per pellet 4-7 m: 25.8 per pellet 7-13 m: 18.5 per pellet 13 m+: 14.4 per pellet1060
Apex: Warlord Lumen0-3 m: 72.1 per pellet 3-4 m: 35 per pellet 4-7 m: 25.8 per pellet 7-13 m: 18.5 per pellet 13 m+: 14.4 per pellet1000