Skip to content
Modern Warfare 4Switch game
Weapon Data
Rules
Sets the distance every kill time on these pages is worked out at.

Rezi 12 Enforcer

Rezi 12 Enforcer has its own numbers. It blocks 2 attachments.

ClassShotgunSemi-auto
Fire rate75RPMSlower than all 2 standard shotguns
Magazine6roundsBigger than 0 of 2 standard shotguns, level with 1
Bullet speed340m/sFaster than 1 of 2 standard shotguns, level with 1
TestedNovember 1, 2026

Build

Pick a build, then change any slot.

  • XRK SPINE RIPPER
  • NO STOCK
  • ZLR L48 SIEGE 13"
  • MIRE-50 TAC GRIP
  • DEMO SERVICE-12G
  • MIRE-50 TAC GRIP
  • ZLR L48 SIEGE 13"
  • XRK SPINE RIPPER
  • NO STOCK
  • RUSHLINE L-WATT20
  • 12G SLUG ROUNDS
  • XRK SPINE RIPPER
  • NO STOCK
  • ZLR L48 SIEGE 13"
  • DEMO SERVICE-12G

Gunsmith

Attachments0 of 5

Barrel

4 options
  • HAEBANG 635R-7
  • ZLR 12GA PORTED 21"
  • ZLR L48 SIEGE 13"
  • ZLR ROGUE 90 25"

Your numbers

Kill time at 15 mOne shot19 per pellet
Sprint to fire160msNo attachments
ADS time340msNo attachments
ADS move3.09m/sNo attachments
Damage76
Range23
Accuracy28
Mobility66
Handling41

Damage and stats

Your build, at the distance in the header.

Damage

A hit at 15 m
Head, neck, chest, stomach, arms and upper legsx119 a pellet. 6 pellets to kill, one shell
Lower legsx0.815.2 a pellet. 7 pellets to kill, one shell

Brighter: more damage a hitHatched: less than a body hit

DistanceHeadChestLimbsPellets to kill (chest)Kill time (8 pellets hit)All heads
0-3 m1001001001One shotOne shot
3-5 m3434343One shotOne shot
5-7 m2525254One shotOne shot
7-16 m1919196One shotOne shot
16-25 mPellets stop doing damage somewhere between 16 and 25 m.
25 m+No damage

100 health. Head x1, chest x1, limbs x1. Damage is per pellet. Kill time includes pre-fire delay.

Damage is per pellet. The Rezi 12 Enforcer fires 8 pellets a shell, and its kill times are for all 8 hitting. Pellets stop doing damage somewhere between 16 and 25 m. Slug ammo fires one projectile.

Stat sheet

StatNo attachmentsYour buildChange
Movement
Move speed4.724.72same
ADS move speed3.093.09same
Sprint speed6.266.26same
Tac sprint speed7.347.34same
Aim and recoil (lower is better)
Vertical recoil control98.598.5same
Horizontal recoil control17.417.4same
Vertical gun kick21.321.3same
Idle sway0.540.54same
Flinch received0.310.31same
Handling
ADS time340340same
Sprint to fire160160same
Reload6,1316,131same